Jonas Ward
“Godzilla Destroy All Monsters Melee” for the Nintendo Gamecube debuted in 2002 and was produced by Pipeworks Software. It was a monstrous fighting game that showed players the fun in destroying a city and saving a planet. Similar to other fighting games produced during the time, “Godzilla Destroy All Monsters Melee” offered players a palette cleansing action fighting experience.
The plot for this game shuttled players into a story that involved an alien race called “Voortak” taking over earth’s giant monster defenders. During the story, players go through a series of challenges fighting different monsters and unlocking them simultaneously. This gave players the feeling of being rewarded for their actions after challenging battles. The story for this game is not the longest, but the fighting sequences allowed players to switch between different monsters they unlocked while keeping the story interesting.
Gameplay is where this title shines. Every monster a player encounters has their own unique fighting techniques. This game establishes a vast amount of combos players can learn to maximize their monsters fighting capabilities during a battle. This leads to extremely heated fights, hurling buildings, unleashing atomic shockwaves, breathing nuclear fire, flying and bloody hand-to-hand combat. There are multiple game modes to keep the game interesting. There is the campaign, and then there is split screen multiplayer so a player won’t miss out on the action. There is also a challenge mode where players must destroy a whole city as fast as they can with their friend. City locations are real like London, Taiwan, Sydney and so on. Fighting friends is when the game really excels in the fun factor. Players can use their surroundings against their friends to get the upperhand in a fight. Hurling Big Ben across London into another monster never gets old.
Some monsters in the game include Godzilla, Motra, Rodan, Anguris, Gigan, Destroya, Megladon, Orga and a few others. The graphics in this game were great for 2002. Each monster has their own unique look, and they all walk differently across the map. Each monster also has different sounds and special abilities that explode across the screen which really adds to the graphics appeal for this game. The maps are not static, which means players can destroy their surroundings, keeping it as realistic as possible. The monsters have great details up close. Their facial expressions change, and they all have their own body language. This was not budgeted game in 2002, and the graphics were totally up to par compared to different games from the time.
If gamers want an experience that will introduce them to the world of Godzilla, “Godzilla Destroy all Monsters Melee” is a fantastic game that really forces the player to learn the controls. The game is a great fighting platform that allows players the option to choose their favorite monster to save the world. “Godzilla Destroy all Monsters Melee” is a great classic fighting game that catapults players into the world of Godzilla allowing them to learn about the different monsters while having fun. This vintage fighting game is a blast from the past and is sure to keep players entertained throughout the game experience.